Disable Bone Followers (DisableBoneFollowers) (in all games since ) Disables generation of phys_bone_followers for each convex piece the model has in its collision model. This allows SetParentAttached triggers or func_brushes to touch properly. Update children (updatechildren) (in all games since ) Update touches for any children that are attached to attachment points as this prop animates. Max Random Anim Time (MaxAnimTime) Maximum time between random animations. Min Random Anim Time (MinAnimTime) Minimum time between random animations. In between the random animations, it will revert to playing Default Animation. Randomly Animate (RandomAnimation) Makes the prop randomly select and play animations at intervals defined by the Min/Max Random Anim Time KVs. Bug: Health set inside the model will override health set in Hammer!ÄynamicProp: Default Animation (DefaultAnim) The animation this prop will play when not doing a random or forced animation.
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